
O๐ฏ๐๐๐ฎ๐ฐ๐น๐ฒ ๐๐๐ผ๐ถ๐ฑ๐ฎ๐ป๐ฐ๐ฒ
Developed by:
Mohammad Shihabuzzaman
Client :
Prototype
Links :
Date :
Category :
Programming
Links :
๐ ๐ข๐ฏ๐๐๐ฎ๐ฐ๐น๐ฒ ๐๐๐ผ๐ถ๐ฑ๐ฎ๐ป๐ฐ๐ฒ ๐ถ๐ป ๐จ๐ป๐ฟ๐ฒ๐ฎ๐น ๐๐ป๐ด๐ถ๐ป๐ฒ ๐๐ถ๐๐ต ๐ ๐ผ๐๐ฒ๐ฟ ๐ฃ๐ฎ๐๐ป
I have Developed Obstacle Avoidance System in Unreal Engine. The Character Could pass through extremely narrow area while avoiding obstacles that comes while walking
๐ง๐ต๐ฒ ๐ธ๐ฒ๐ ๐ฑ๐ถ๐ณ๐ณ๐ฒ๐ฟ๐ฒ๐ป๐ฐ๐ฒ ๐ถ๐ป ๐บ๐ ๐๐๐๐๐ฒ๐บ ๐ถ๐, ๐ ๐ต๐ฎ๐๐ฒ ๐๐๐ฒ๐ฑ ๐ ๐ผ๐๐ฒ๐ฟ ๐ฃ๐ฎ๐๐ป ๐ฎ๐ ๐๐ต๐ฎ๐ฟ๐ฎ๐ฐ๐๐ฒ๐ฟ ๐๐ต๐ถ๐ฐ๐ต ๐ต๐ฎ๐ ๐๐ฒ๐ฟ๐ ๐น๐ผ๐ ๐ฅ๐ฒ๐๐ผ๐๐ฟ๐ฐ๐ฒ๐ ๐ฎ๐ป๐ฑ ๐ป๐ผ๐ ๐ฝ๐ฟ๐ผ๐ฝ๐ฒ๐ฟ๐น๐ ๐ฑ๐ผ๐ฐ๐๐บ๐ฒ๐ป๐๐ฒ๐ฑ ๐๐ฒ๐.

The client is stunned when he watches the cinematic film. They're amazed with how realistic everything appears and how skillfully it's constructed. They smile, knowing they've seen something specialโa brilliant work of game design.
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Mohammad Shihabuzzaman
Game Developer
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O๐ฏ๐๐๐ฎ๐ฐ๐น๐ฒ ๐๐๐ผ๐ถ๐ฑ๐ฎ๐ป๐ฐ๐ฒ
Developed by:
Mohammad Shihabuzzaman
Client :
Prototype
Date :
Category :
Programming
Links :
๐ ๐ข๐ฏ๐๐๐ฎ๐ฐ๐น๐ฒ ๐๐๐ผ๐ถ๐ฑ๐ฎ๐ป๐ฐ๐ฒ ๐ถ๐ป ๐จ๐ป๐ฟ๐ฒ๐ฎ๐น ๐๐ป๐ด๐ถ๐ป๐ฒ ๐๐ถ๐๐ต ๐ ๐ผ๐๐ฒ๐ฟ ๐ฃ๐ฎ๐๐ป
I have Developed Obstacle Avoidance System in Unreal Engine. The Character Could pass through extremely narrow area while avoiding obstacles that comes while walking
๐ง๐ต๐ฒ ๐ธ๐ฒ๐ ๐ฑ๐ถ๐ณ๐ณ๐ฒ๐ฟ๐ฒ๐ป๐ฐ๐ฒ ๐ถ๐ป ๐บ๐ ๐๐๐๐๐ฒ๐บ ๐ถ๐, ๐ ๐ต๐ฎ๐๐ฒ ๐๐๐ฒ๐ฑ ๐ ๐ผ๐๐ฒ๐ฟ ๐ฃ๐ฎ๐๐ป ๐ฎ๐ ๐๐ต๐ฎ๐ฟ๐ฎ๐ฐ๐๐ฒ๐ฟ ๐๐ต๐ถ๐ฐ๐ต ๐ต๐ฎ๐ ๐๐ฒ๐ฟ๐ ๐น๐ผ๐ ๐ฅ๐ฒ๐๐ผ๐๐ฟ๐ฐ๐ฒ๐ ๐ฎ๐ป๐ฑ ๐ป๐ผ๐ ๐ฝ๐ฟ๐ผ๐ฝ๐ฒ๐ฟ๐น๐ ๐ฑ๐ผ๐ฐ๐๐บ๐ฒ๐ป๐๐ฒ๐ฑ ๐๐ฒ๐.

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